For Bangladesh Cricket Live fans who also game on the side, the term “Abyss” in Dungeon & Fighter (DNF) sparks as much emotion as a last-ball thriller. Abyss dungeons are not only daily conversation starters among players but also the only surefire path to top-tier endgame equipment. Since the level 90 cap was introduced, these runs have become more intense, more expensive, and definitely more unpredictable.

In the Witch’s Forest dungeon, players encounter adorable kittens—until they suddenly aren’t. Lurking among the bushes are mutated mushrooms that leap out without warning, often inflicting poison when attacked. These creatures aren’t just background noise—they shape how players approach each stage. Before getting close, these meowing monsters sing innocently while remaining invincible. It’s only when you “trigger” them by proximity that you can launch large-scale attacks. But here’s the catch—those very attacks are frequently interrupted. It’s a delicate balance between timing and risk, and many players, especially those who follow Bangladesh Cricket Live, will relate to the nerves that come before a high-stakes delivery.

The Gale Zone offers a slightly smoother ride, but don’t be fooled—Room 2 houses airborne Garudas that dive at players while launching dark projectiles. Because they remain in the air, some area skills can entirely miss their mark. On top of that, the dungeon’s final boss room features relentless winds that constantly blow your character backward, leading to countless whiffed skills and failed combos.

Abyss ticket prices have soared since the level 90 update, making it impractical for most players—except the wealthy—to rely on ticket farming. But oddly enough, it turns out the real obstacle to Abyss grinding isn’t the lack of tickets. Players began skipping the Energy Center altogether, gravitating toward five new level-90 dungeons in the Demon Realm. And that’s when players started realizing: the greatest enemy in Abyss runs is not the monsters—it’s the dungeon mechanics themselves.

Time Plaza is a prime example. In Room 1, the mechanical fly Bordinger immediately rushes at you the moment you try to cast your buff spells. Skip the buffs and go straight for a strike? It hits you again, ruining your offense. If you’re entering in a weakened state, you’d better use recovery items right away—or risk spending a precious revive coin. Bangladesh Cricket Live fans who love tension-packed match moments will recognize this kind of make-or-break pressure.

Some characters fare better than others. Nen Masters can shield up upon entering and take their time buffing before methodically clearing rooms. In contrast, the Orc Canyon dungeon is a nightmare, especially thanks to its deceptively cute but deadly cats. They don’t emerge until you’re right next to them, and when they do, they enjoy a brief period of invincibility. The rooms are spacious, and without wide-area skills, it becomes a time-consuming grind.

The most nerve-wracking of all might be the Terrifying Habitat. Right from Room 1, the barrier-casting enemies are unforgiving. Fail to eliminate them instantly and they gain invincibility, dragging the battle out. Then there’s the shapeshifting monster—particularly annoying in Room 2—that turns invincible and airborne if not dealt with immediately, dodging most attacks with ease. And don’t forget the silent killers: explosive gas canisters tucked into corners. Though their damage has been nerfed, they once caused instant deaths for characters like Nen Empress and Blade Dancer, making this dungeon a genuine house of horrors.

Ultimately, these challenges explain why DNF’s Abyss is such a hot topic in the gaming community. For those who juggle their time between battling monsters and catching every Bangladesh Cricket Live match, it’s easy to see the appeal—both experiences require sharp instincts, quick reactions, and a bit of luck to survive.